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Nintendo Gives Ocarina of Time a New Look and an Appointment With the Fall Calendar
· New York time
Nintendo is launching a Switch 2 remake of The Legend of Zelda: Ocarina of Time this fall, 28 years after the original appeared on Nintendo 64. The remake has a more realistic visual style and arrives ahead of Rockstar Games' Grand Theft Auto VI, placing a familiar adventure in a crowded season for major game releases. The original helped move Zelda into 3D. Revisiting it now gives Nintendo a well-known title for its newer hardware and gives players another way to encounter a game that many already associate with an earlier generation of consoles. The more realistic look is a visible change, even for people who can still find their way around the old version from memory. There is something wonderfully efficient about putting a game famous for time travel back on the release calendar decades later. The adventure returns dressed for the present, while the audience supplies years of emotional investment before the first menu appears. New players get a famous game; returning players get the chance to find out which memories are clearer than the old graphics. The fall timing also puts nostalgia beside the industry's appetite for the next enormous release. Nintendo does not need an unfamiliar hero to compete for attention when it has one who has been waiting patiently in the catalog. Apparently the safest way to prepare for the future is to bring a very popular piece of the past.
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