Making Tech Headlines · Page 6
Microsoft Lets a Handheld Make Fewer Pixels Do More Work
· New York time
Microsoft is rolling out Automatic Super Resolution, or Auto SR, for the Xbox Ally X, Xbox Ally X20 and select Windows Copilot Plus PCs. The upscaling technology competes with Nvidia's DLSS and works in handheld mode on the supported gaming devices. Upscaling aims to improve the appearance of an image without requiring every pixel to be rendered at the final display resolution. That is an appealing idea for a portable machine, where computing power and available energy must fit into a device small enough to hold. The practical result depends on the game and the preferences of the player. Visual clarity and smoothness can matter in different proportions, and a technical label alone cannot tell someone whether a particular image looks good to them. The comparison with Nvidia's approach places Microsoft in an established contest over how to get more visual performance from hardware. The larger ambition is to give a small machine some of the experience associated with a much larger one. That requires clever ways to produce an image without making the hardware perform every task in the most direct way. Handheld gaming has always involved fitting a big entertainment plan into a small space. Now the picture itself gets a little help fitting into the plan.
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